Warp Speed to Nonsense

Warp Speed to Nonsense
Showing posts with label time travel. Show all posts
Showing posts with label time travel. Show all posts

Monday, January 2, 2023

ST:TNG Season Five, Episode Eighteen "Cause and Effect"

ST: TNG Season Five, Episode Eighteen "Cause and Effect"
Production Order: 18
Air Order: 18
Stardate: 45652.1
Original Air Date: March 23, 1992




We open on the wildest cold opening we have ever gotten on Star Trek: it's mid-catastrophe. There's something really fucking wrong with one of the nacelles. Major, major shaky cam. People falling out of seats. Data loudly reporting antimatter venting. La Forge yelling that they need to eject the warp core. The warp core ejection is not working. Picard yells to Majel that all hands should abandon ship.
Then the E explodes.




Shit, y'all. Did I just encounter a "we now return to our regularly-scheduled programming, in progress" situation?
Nope. I put the disc in the drive and selected this episode from the menu.
Damn. Then it just cut straight to the opening credits. No chill.

When we return from the credits, we get an exterior shot of the Enterprise, and that "all is well" background music. Are we... doing a Zombie Gallileo premise? Zombie Enterprise? Are we starting from the end, then jumping back to the beginning? "It all started when..."

Picard's Log 45652.1: "Going into an unexplored region called the Typhon Expanse. Gonna do some charting and stuff."

Instead of going to people charting, we're starting out with the weekly poker game. Data shuffles the cards for himself, Riker, Worf, and Crusher.
Riker: "Sometimes I think he's stacking the deck."
Data: "I didn't."
Worf: "I hope so."
Data deals: an 8 for Riker, and ace for Worf, a queen for Crusher, a 4 for himself. Worf elects not to bet, so Data deals another round: 10 for Riker, a 7 for Worf, another queen for Crusher, and Data gets a 9. They begin betting, then Data deals a third time: a jack for Riker, a 4 for Worf, a 2 for Crusher, and Data gets a 6.




Crusher adds 20 to her bet, Data does as well, but Riker calls and raises another 50. Worf is flabbergasted by this, but ponies up. As do Crusher and Data.
Then, as Data deals again, he gives Riker 7 and suggest that Riker may have a straight. Worf gets an eight, and for the second time this hand, Data suggests that Worf's cards suck.

Today is a good day to be disassembled


Crusher gets an 8, Data gets a 9.
Crusher raises 20.
Data folds.
Riker sees her bet and raises 100.
Worf folds.
Crusher raises 200.
Riker sees her 200 and raises 300 more.
She tosses more in the pot, but we don't know how much. Riker sighs and turns his cards over. He did not have a straight, as Worf predicted. Crusher celebrates. She tells Riker he has a tell when he's bluffing, but then says she's just kidding, and that she only had "a feeling" that he was bluffing.
Nurse Ogawa calls Crusher. "Commander La Forge needs to see you in sick bay."




In sick bay, La Forge explains that he got dizzy and almost fell off of a catwalk, but was caught by an ensign. Crusher, taking scans, tells him that he has all of the symptoms of an inner ear infection, but none of the physical evidence.
"Working too hard," she suggests.
He admits to having put in a lot of extra hours on the Typhon Expanse project. She tells him that she's going to give him a shot for the dizziness, but that he needs to find time to relax.
And then she pauses. "Have you had these symptoms before?"
"No. Why?"
"Pretty sure I've talked to you about this, and given you a hypospray for dizziness."
"Not me," he asserts. "Maybe another patient?'
"No, pretty sure it was you." 
They both kind of shrug it off, and he leaves.




Next we see Crusher's bedtime routine: she hums while deadheading her orchids in her jammies, drinks the world's tiniest glass of wine (the glass is only big enough to hold like a shot of liquid), then she turns out the lights and gets comfy in bed. Almost as soon as she's closed her eyes, she starts hearing some garbled noise. She reaches out to turn on the light, knocking over her glass, which smashes on the floor. The noises stop abruptly.




In the morning, we attend a senior staff meeting, minus Worf for some reason. They talk about tests they're doing in the Typhon Expanse, and how equipment is holding up. Crusher is distracted. When La Forge finishes his PowerPoint about Typhon Expanse Stuff, Crusher says she would like to report a weird anomaly.
"I heard voices in my room last night. Ten other people reported hearing the same thing at that same time."
Troi asks what they were saying, but Crusher says she couldn't tell. Data says there were no weird sensor reports, and Riker asks him to check them after the meeting. Troi reports no weird feelings at that time, and La Forge suggests that maybe it's a problem with the comm system.
Worf pages Picard from the bridge. (Okay, now we know where he is, but why he isn't at the senior staff meeting is never addressed.) "Getting some weird readings off the starboard bow."




On the bridge, Ro tells Picard that they didn't sense it until they were almost on top of it, and Worf reports that it's a distortion of the time-space continuum.
"Let's back away," says Picard wisely.
But Ro reports that the thrusters are not responding.
The power goes out.
"The distortion is fluctuating," announces Data.
Riker calls for red alert, and the klaxons begin.
"Ooh, hell no," says Troi. "We need to GTFO, now."

#cloudswiththreateningauras



"Somethings coming out of the distortion," says Data.
It's a hella old Starfleet vessel.
Picard calls for shields, but there are none. No way to move, no way to protect themselves, and they are on a collision course with the other ship.
"Hail them," says Picard.
"No answer," says Worf.
Picard polls the bridge: how do we get out of this?
"Decompress the main shuttle bay," suggests Riker. "It may push us far enough out of the way."
That's not a terrible idea. But Picard goes with Data's suggestion: to use the tractor beam to move the other ship to a non-collision course.




The tractor beam keeps the other ship from crashing head-long into the E, but it glances off the nacelle, causing it to explode.




Damage reports start pouring in - casualty reports, the nacelle venting plasma, the ship losing attitude control.
Riker yells for everyone to hit the escape pods.
They need to eject the core, but the ejection systems aren't working. Picard calls for all hands to abandon ship.
The E spins out of control in space, then explodes.

Dramatic music! Commercial break!




Picard's Log 45652.1: ""Going into an unexplored region called the Typhon Expanse. Gonna do some charting and stuff."

Instead of going to people charting, we're starting out with the weekly poker game. Data shuffles the cards for himself, Riker, Worf, and Crusher.
Riker: "Sometimes I think he's stacking the deck."
Data: "I didn't."
Worf: "I hope so."
Data deals: an 8 for Riker, an ace for Worf, a queen for Crusher, a 4 for himself. Worf elects not to bet, so Data deals another round: 10 for Riker, a 7 for Worf, another queen for Crusher, and Data gets a 9. They begin betting, then Data deals a third time: a jack for Riker, a 4 for Worf, a 2 for Crusher, and Data gets a 6.
Crusher adds 20 to her bet, Data does as well, but Riker calls and raises another 50.
Then he stops.




A long, uneasy pause from Crusher. "How did you know that?"
"I had a feeling," he replies slowly.
"Me too."
Nurse Ogawa calls. "Doctor, La Forge is in sick bay to see you."




In sick bay, La Forge explains that he got dizzy and almost fell off of a catwalk, but was caught by an ensign. Crusher, taking scans, tells him that he has all of the symptoms of an inner ear infection, but none of the physical evidence.
Another long pause from Crusher. "Have you... had these symptoms before?"
Now he considers. "I think maybe yes. But I don't remember when."
"We've had this convo, and I've given you this exam. Let's check the medical logs."
They pull up his info, and even though she's treated him for VISOR-related headaches, no mention of dizziness or inner ear infections.
"Deja vu?" he asks.
"Both of us?" she counters.
Glitch in the Matrix! Look for the cat!


Next we see Crusher's bedtime routine: she hums while deadheading her orchids in her jammies... drinks a sip of her shot of wine... then she turns out the lights and lies uncomfortably in bed. Almost as soon as she's closed her eyes, she starts hearing some garbled noise. She reaches out to turn on the light, knocking over her glass, which smashes on the floor. The noises stop abruptly. This time, she calls Picard.
She goes to the ready room, and while I understand her feeling the need to be dressed in something that is not her jammies, I cannot for the life of me figure out why she put her uniform back on. Picard isn't even fully in uniform - he's wearing the grey undershirt thing that we sometimes see when he has the cranberry coat unzipped. 
Anyway, he gives her some steamed milk, a recipe that belonged to his Aunt Adele, which he's programmed into the replicator.
... isn't that just the equivalent of saying "milk, hot"? Why... why is there a recipe?
She sniffs it and notes that there's nutmeg in it.
"Whenever I get insomnia, I try to perfect the recipe," he says.
You sprinkled some shit in some milk, then made it warm. And like, you didn't even do it. You told the replicator to do that. How exactly are you "perfecting" this? By adding one more speck of nutmeg than the last time you got insomnia? "Computer, add 14 specks of nutmeg"?
I know this is a dumb thing to nitpick, but it feels like a recipe for how to make ice.




She tells him that breaking the wine glass triggered her deja vu harder than anything else had, like she's been walking around feeling like this all afternoon, but the glass really solidified it for her.
He picks up a book, and tells her that he's been reading it, but it feels like he keeps reading the same paragraphs over and over. He thinks he might have read this book years ago, and just didn't remember doing it.
She's still weirded out by the voices thing, so he tells her that he'll have La Forge and Data run a diagnostic, and they can talk about it at the morning meeting.




At the meeting, La Forge and Data report that there were no auditory anomalies reported by sensors at the time Crusher said she heard them.
"But ten other people reported hearing them at that time," she insists.
Worf pages Picard from the bridge. "Getting some weird readings off the starboard bow."

On the bridge, Ro tells Picard that they didn't sense it until they were almost on top of it, and Worf reports that it's a distortion of the time-space continuum.
"Let's back away," says Picard wisely.
But Ro reports that the thrusters are not responding.
The power goes out.
"The distortion is fluctuating," announces Data.
Riker calls for red alert, and the klaxons begin.
"Ooh, hell no," says Troi. "We need to GTFO, now."
Crusher narrows her eyes. This all seems super familiar.
"Somethings coming out of the distortion," says Data.
It's a hella old Starfleet vessel.




Picard calls for shields, but there are none. No way to move, no way to protect themselves, and they are on a collision course with the other ship.
"Hail them," says Picard.
"No answer," says Worf.
Picard polls the bridge: how do we get out of this?
"Decompress the main shuttle bay," suggests Riker. "It may push us far enough out of the way."
That's not a terrible idea. But Picard goes with Data's suggestion: to use the tractor beam to move the other ship to a non-collision course.
The tractor beam keeps the other ship from crashing head-long into the E, but it glances off the nacelle, causing it to explode.
Damage reports start pouring in - casualty reports, the nacelle venting plasma, the ship losing attitude control.
Riker yells for everyone to hit the escape pods.
They need to eject the core, but the ejection systems aren't working. Picard calls for all hands to abandon ship.
The E spins out of control in space, then explodes.

Dramatic music! Commercial break!




Picard's Log 45652.1: ""Going into an unexplored region called the Typhon Expanse. Gonna do some charting and stuff."

Instead of going to people charting, we're starting out with the weekly poker game. Data shuffles the cards for himself, Riker, Worf, and Crusher.
Riker: "Sometimes I think he's stacking the deck."
Data: "I didn't."
"I hope -- so," Worf falters.
"Something wrong?" asks Riker.
"I am experiencing nIb'poH, the feeling I have done this before."
Cool, Klingons get that too.
Sassy Riker Moment: "Yes, last Tuesday night."
"No, I've been having the same experience," Crusher agrees. "Deal the cards, Data."
Data deals: an 8 for Riker, an ace for Worf.
"You're going to give me a queen," she says.
He turns over a queen.
"You're getting a 4."
He turns over a 4.
She implores him to deal, even though no one has bet. They are no longer playing a game. She correctly guesses what he will deal several more times. Then Worf correctly guesses, and finally, Riker.
Data notes that the odds of this happening are astronomical.
And none of them can put their fingers on why they would know those cards.
Crusher pauses, then hits her comm badge and asks Nurse Ogawa if La Forge is in sick bay.
"Nope," says Ogawa. "Oh, wait..."


Everyone at the poker table exchanges looks of confusion and concern.

A little while later, Picard strolls into sick bay, having clearly been paged there.
"You been having deja vu?" Crusher asks him.
"Yeah, the last few days. Especially while reading," he says.
"People have been reporting stuff like that. And I've been having it, too," she explains. "Like I had a feeling that La Forge would be coming into sick bay. He has all the symptoms of an inner ear infection... but no infection. So instead of running the same old tests, I ran an optical diagnostic on his VISOR. There are these teeny tiny shifts in the dekyon field that are showing up in his vision as blurry afterimages."
"It could be something wrong with the warp core," says La Forge. "I'm going to run some tests."




This next scene is shot with a handheld camera, which is a bit shaky and kind of distracting. Crusher is going about her bedtime routine, but with the air of someone acting out the motions, because she's studying what's happening. She picks up her trimming scissors to trim her orchids, but something about the scissors seems too familiar. She sets them down and backs away. She picks up the wine/shot glass, but that feels weird, too. She starts to take a sip, but thinks differently. Instead of setting it down on the nightstand, she puts it on another table.
She turns out the light. The garbled voices start. She grabs a tricorder and begins scanning, recording the voices. When she turns the light back on, the voices stop.
Crusher calls La Forge. "I just heard voices in my room, but there's no one here."
"Sensors just picked up something weird here," he replies.
She excitedly tells him that she's on her way, and grabs her lab coat. In the process, her coat sweeps the wine glass off the other table, and it smashes to the floor.
Too familiar. Very uneasy. This all happened before, right?




Down in Engineering, La Forge and Data have plugged the tricorder recording into the computer. They tell her that the sound she heard was real, but doesn't match anything made by the ship, or communications sent in the ship, at the time. It does match up with a distortion in the dekyon field. They try filtering out background noises to isolate the voices.
Data gives it a closer listen.
"It's about... 1000 voices? It's the Enterprise crew. Our voices."
Bro.
BRO. WHAT DOES THAT MEAN?
To show that this is concerning,

Dramatic music! Commercial break!




Everyone reports to the Obs Lounge for a senior staff meeting. La Forge and Crusher apologize for the early start, saying they "couldn't wait for 0700 hours."
Shit, what time is it?
La Forge has a PowerPoint up, showing a layered, avocado-shaped space, and a tiny blip moving along the outside of the avocado shape, then the blip rushing straight across, back to its start point. Over and over again.
"We think we're stuck in a temporal loop," says La Forge. "We keep reliving time over again."
Troi asks if this is what's causing the deja vu. Crusher responds that yes, but deja vu is just a feeling of repeating, where this is real.
"Each time we start over, we forget that we've already lived that, and think each time is the first time," says La Forge.
Riker is alarmed. "We may have had this convo before?"
"Yep," says La Forge. "And because we only have vague feelings of having done this, we don't know how long we've been stuck in this loop. Hours? Days? Years?"
Crusher and La Forge suggest that her hearing voices and him seeing afterimages are echoes of the previous loops played back.
"How did we get here?" asks Picard.
Now it's Data turn. "Okay, I analyzed the voices, and it's us. 150 regular ships' operations conversations. 252 personal convos. 5 couples getting intimate -"
"Dude, the point!" interrupts Picard.
You... you don't want to hear what positions your crew members like, Picard?
"The voices indicate that something bad enough happens that you order all hands to abandon ship." He plays the cleaned up voice recordings:
Worf tells the bridge crew that there's a distortion in the time-space continuum.
Data announces impact in 36 seconds.
Picard tells everyone to abandon ship.
"So we get too close to a time-space distortion," explains La Forge. "We collide with something that causes an explosion, it rips the time-space continuum, we get stuck, over and over."



They come to the conclusion that avoiding the collision could keep them from being knocked back into the loop.
"So we should reverse?" suggests Worf.
"Reversing may have been what got us into this," points out Riker.
"Ohhhh," groans Picard. "No second-guessing. We keep going forward until we have reason to not."
"Gotta rain on your parade," says La Forge. "We may not figure out how to avoid the collision until it's too late to do so. And if we get sent back to the beginning of the loop, we may forget all of this sleuthing we just did."
Ooh, baby. Who wants to watch an explosion and a poker game again? It's Must See TV, y'all!
There's a long-ish science-filled discussion here about how to avoid that, but the gist is, they're going to send a one-word message to Data in the next loop, giving him the information subconsciously.




Down in Engineering, Crusher oversees La Forge fiddling with Data's brain. There's no way to tell if he'll get the message, how he'll perceive it, or even what message to send.
"We may have sent this to Data a dozen times," says La Forge.
"Does it feel familiar?" asks Crusher.
"No."
"Then maybe it's the first time."
Oops. No time for conjecture, or to figure out what message to send. They're being paged to the bridge. Red alert.

This turned out to be a really cute photo of Gates McFadden



They hit the bridge, where Riker is telling Picard that they need to figure out how this went down before.
"Let's back away," says Picard wisely.
But Ro reports that the thrusters are not responding.
The power goes out.
"The distortion is fluctuating," announces Data.
"Ooh, hell no," says Troi. "We need to GTFO, now."
"Somethings coming out of the distortion," says Picard.
It's a hella old Starfleet vessel.
Picard calls for shields, but there are none. No way to move, no way to protect themselves, and they are on a collision course with the other ship.
"Hail them," says Picard.
"No answer," says Worf.
Picard polls the bridge: how do we get out of this?
"Decompress the main shuttle bay," suggests Riker. "It may push us far enough out of the way."
That's not a terrible idea. But Picard goes with Data's suggestion: to use the tractor beam to move the other ship to a non-collision course.




The tractor beam keeps the other ship from crashing head-long into the E, but it glances off the nacelle, causing it to explode.
Damage reports start pouring in - casualty reports, the nacelle venting plasma, the ship losing attitude control.
Riker yells for everyone to hit the escape pods.
They need to eject the core, but the ejection systems aren't working. Picard calls for all hands to abandon ship.
Data, realizing that he has less than no time, uses the emitter on his arm to text himself a message.
The E spins out of control in space, then explodes.




Picard's Log 45652.1: "Going into an unexplored region called the Typhon Expanse. Gonna do some charting and stuff."

Instead of going to people charting, we're starting out with the weekly poker game. Data shuffles the cards for himself, Riker, Worf, and Crusher.
Riker: "Sometimes I think he's stacking the deck."
Data: "I didn't."
"I hope -- so," Worf falters.
"Something wrong?" asks Riker.
"I am experiencing nIb'poH, the feeling I have done this before."
Cool, Klingons get that too.
Sassy Riker Moment: "Yes, last Tuesday night."
"No, I've been having the same experience," Crusher agrees. "Deal the cards, Data."
Again, she names off what cards Data is going to deal to them, and when he does, they come up all threes.
Riker, Worf, and Crusher were all certain that they knew what the cards were going to be, and none of them had guessed all threes. When Data deals again, each member of the game gets dealt a three-of-a-kind.
But before they can ponder on this repetition of threes, Ogawa calls.




In sick bay, La Forge explains that he got dizzy and almost fell off of a catwalk, but was caught by an ensign. Crusher, taking scans, tells him that he has all of the symptoms of an inner ear infection, but none of the physical evidence.
Another long pause from Crusher. "Have you... had these symptoms before?"
Now he considers. "I think maybe yes. But I don't remember when."
"We've had this convo, and I've given you this exam. Let's check the medical logs."
They pull up his info, and even though she's treated him for VISOR-related headaches, no mention of dizziness or inner ear infections.
"Deja vu?" he asks.
"Both of us?" she counters.

This shot's wild. We start in tight on La Forge's face, then pull back,
 away, and down


She elects to do an optical scan, and this time we see it happening.




Picard is the ready room, having a cup of Earl Grey (hot), and reading.
I... is he wearing sweatpants? No shade, because sweatpants are the shit, but I've never really seen him as a sweatpants guy.
(Okay, upon a deeper dive into uniforms, it looks like the "captain's jacket" uniform - designed by Robert Blackman for Patrick Stewart - had a looser trouser that gathered near the ankle, reminiscent of Wrath of Khan-era uniforms. Still funny to think of Picard kickin' it in sweatpants, though.)




He flips frustratedly through his book, trying to figure out if he's read it before.
Crusher pages him to sick bay.
A little while later, Picard strolls into sick bay, wearing the cranberry coat over the charcoal shirt.
"La Forge has all the symptoms of an inner ear infection... but no infection. So instead of running the same old tests, I ran an optical diagnostic on his VISOR. There are these teeny tiny shifts in the dekyon field that are showing up in his vision as blurry afterimages."
"It could be something wrong with the warp core," says La Forge. "I'm going to run some tests."




La Forge and Data are down in Engineering, running diagnostic tests on the warp core regarding those dekyon distortions, but the results keep coming up as 3.
"Not possible," says La Forge.
"That number keeps appearing to me today," Data admits.
There's a distortion on deck 9, and Crusher calls.
"There are voices in my room, but no one is there," she says.
"We're getting dekyon distortions," he replies. "Can you come down?"
She says she will, and we hear the sound of breaking glass. She assures them that she's fine, but sounds like she's saying it through gritted teeth.

When writing out my summaries, I leave a space for screencaptures, then
mark them with a keyword, the episode title initials, and which number
screencapture I'm putting there. I shit you not, this one came up, unplanned,
 as (threes cae33). Lol.
.

Everyone reports to the Obs Lounge for a senior staff meeting. 
"The voices indicate that something bad enough happens that you order all hands to abandon ship." Data plays the cleaned up voice recordings:
Worf tells the bridge crew that there's a distortion in the time-space continuum.
Data announces impact in 36 seconds.
Picard tells everyone to abandon ship.
"So we get too close to a time-space distortion," explains La Forge. "We collide with something that causes an explosion, it rips the time-space continuum, we get stuck, over and over."
They come to the conclusion that avoiding the collision could keep them from being knocked back into the loop.
"So we should reverse?" suggests Worf.
"Reversing may have been what got us into this," points out Riker.
"Ohhhh," groans Picard. "No second-guessing. We keep going forward until we have reason to not."
"So we keep seeing the number three all over the ship," adds La Forge.
"To the tune of 2085 times," says Data.
"That can't be a coincidence," La Forge says, "so I ran some ship-wide diagnostics, and found that Data has some dekyon emissions coming from his brain. If I wanted to send a message from one loop to the next, that's how I'd do it."
"But what does three mean?" asks Picard.
"Run a level-3 diagnostic on our key systems?" suggests Riker.
La Forge agrees.
Ro pages Picard from the bridge. "Getting some weird readings off the starboard bow."




On the bridge, Ro tells Picard that they didn't sense it until they were almost on top of it, and Worf reports that it's a distortion of the time-space continuum.
"Let's back away," says Picard wisely.
But Ro reports that the thrusters are not responding.
The power goes out.
"The distortion is fluctuating," announces Data.
Riker calls for red alert, and the klaxons begin.
"Ooh, hell no," says Troi. "We need to GTFO, now."
"Somethings coming out of the distortion," says Picard.
It's a hella old Starfleet vessel.
Picard calls for shields, but there are none. No way to move, no way to protect themselves, and they are on a collision course with the other ship.
"Hail them," says Picard.
"No answer," says Worf.
Picard polls the bridge: how do we get out of this?
"Decompress the main shuttle bay," suggests Riker. "It may push us far enough out of the way."
That's not a terrible idea. But Picard goes with Data's suggestion: to use the tractor beam to move the other ship to a non-collision course.
But as they prepare to engage the tractor beam, Data slowly looks to his left.




"The tractor beam won't work," he says suddenly. "I'm going to decompress the main shuttle bay."
He does, and... the other ship glides quietly past the Enterprise.




The power comes back on, and Worf announces that they are clear of the distortion.
"Yoooo, what happened?" Picard asks.
"I guessed that number three might indicate the number of pips on Commander Riker's collar, meaning that his plan to deflect the other ship might be the correct choice," Data explains.
"Maybe you subconsciously stacked the deck in the poker game," suggests La Forge.
"Yeah, I may have been responsible for those other occurrences of three," says Data.
"Can someone call Starfleet and find out when the fuck we are?" Picard requests.
Worf does a quick check. "Our clocks are off by a little more than 17 days."
Did they die at least 17 times? How the hell do I count that?
Data changes the clock.
"Incoming call," says Worf.
Oh, now they wanna talk.
"It's the USS Bozeman, Soyuz-class."
"Um, those were retired like, 80 years ago," points out La Forge.
Oh, hey. It's Kelsey Grammer. In a Wrath of Khan uniform.




"Hey, I'm Morgan Bateson, captain of the Bozeman. Can we help you?"
"Um, I'm Jean-Luc Picard, captain of the Enterprise, and I was going to ask the same question of you. Do you know what just happened?"
Bateson considers. "We saw this temporal distortion, then your ship appeared out of nowhere and we almost hit you."
"Yeah, we've been stuck in a temporal causality loop, and think you have been, too."
"Nah," says Bateson. "We just left starbase three weeks ago."
Picard tries to hide a cringe. "What... year is it?"
"2278, of course," replies Bateson.


"Hmm, yeah." Picard is gonna have to break out the extra-strong Earl Grey for this one. Some top-shelf shit from Guinan's private stash. "How about you beam over to my ship? We have some uh, things to discuss."
Also, please be nice to the security chief.

Hopeful, uplifting music as Picard tells Frasier Crane that he's been Groundhog Day'ing for 90 years.




*******

After last week's episode, this one is a palette-cleanser. Did the writers intend that? Nope. 
Seriously, I just slid through this episode like a hot knife through butter. I honestly don't have a lot to say about it besides the fact that I liked it. It's a solid sci-fi story, and a twist on the time-travel tropes that we've become accustomed to, and a bit bored with. Brannon Braga came up with the concept because he wanted to do a time travel story that hadn't been done before, and couldn't think of one that covered a temporal causality loop. (This episode aired almost a full year before Groundhog Day was released. While the spec script for Groundhog Day seems to have existed before this episode was written, I didn't see any evidence of Braga "copying" the concept. And frankly, the end results are completely different. Comparisons of the two would be akin to comparing Yogi Bear and Cocaine Bear because there are bears involved with both.) Great pains were taken to film each loop in a different way than previous loops, and it shows. Unusual camera angles were utilized, and while you could get bored with watching the same scenes play out over and over, you don't because they're just different enough.
Good job, Star Trek. Help yourself to a Saurian brandy.


Fun Facts:

- A dekyon is a subatomic particle that can be both naturally-occurring, or artificially made. They were invented for this episode.
- Lol, I love this "pancakes and poker" story from Brannon Braga: "I came up with the poker game while I was eating pancakes and pouring syrup. I had no idea how it happened - because it was before the sugar rush. I knew then that the poker game would somehow be utilized for once, and lay it in so the viewer think it's just a poker game and it turns out to be the key to saving their entire existence." And that "utilized for once" comment explained by Ronald D Moore: "The poker games for a while was the cliche padding. If the show was short, it was time to write a poker game. Because we had written it so much, we stayed away from it and now it got used for a reason." Reminds me of Norman Rockwell talking about how, if a painting wasn't going well, he would add a puppy.




- Originally, Riker was supposed to win the poker game with three aces, further indicating that his plan would be successful, but Rick Berman thought that Data would not deal Riker three aces.
- Braga on make each loop unique: "In a way, doing the same scenes over was comforting; it was fun to come up with different takes and to think how I could get that glass to break each time. It wasn't until I got to the final draft that I thought to have the glass break over the intercom on that final loop through. So it was finding those little nuggets and pathways and weave through as we were structuring it. That was a terrific challenge."
- Braga referred to the cold open ending with the ship blowing up "the ultimate teaser."
- When director Jonathan Frakes received the script for this episode, he thought that the writers were screwing with him, as each act appeared to be the same set of scenes.
- Rick Berman told Frakes not to reuse footage of early scenes for later ones, so they shot each set of scenes with different angles. In some cases, multiple cameras were used to shoot the same scene so that it could be edited together differently later.

Double the fun?

- Frakes remarked of getting different angles of the bridge scenes, "I'd watched a lot of directors by then, and directed a few episodes, so I knew all the possible bridge angles - and I think I used all of them." 

- Show runners wanted Kirstie Alley to return as Saavik to play a crew member to Kelsey Grammer's Captain Bateson, but the timing could not be worked out.
- The Bozeman was originally going to be a Constitution-class ship, but the cost of building a TOS-era bridge set, model, costumes, and props was too much. So they switched the ship class to Soyuz, and slightly altered the USS Reliant miniature. This way, they could reuse costumes, props and sets from Movie 6. Mark Okuda and Greg Jein designed the changes to make the Miranda-class Reliant into the Soyuz-class Bozeman. They used the fan-made book "Ships of the Fleet, Volume One" as a reference.

Okuda's notes for altering the Reliant

- Typically, an exploding starship is created onscreen by superimposing footage of an explosion over the top of footage of the model. In this case, they wanted a better explosion, so the FX team dropped the model from the ceiling of the sound stage, filled with pyrotechnics, and filmed by a high-speed camera. Effects Supervisor Gary Hutzel noted that usually, whatever is left of the model is thrown away, but he had a hunch that the pieces of leftover Enterprise might come in handy, so he picked up the pieces and saved them. These pieces were later used in a DS9 episode when another Galaxy-class ship explodes.
- This is the only episode where the main shuttlebay is shown. Science Fiction Modelmaking Associates was contracted to make a maquette of the main shuttlebay. They also made five shuttlecrafts and one shuttlepod. The two shuttlecrafts in this photo were named Berman and Piller, after the producers. Despite having this cool model, it was never used again, and was eventually auctioned off in 2008.


- Also created for this episode was a large model of a nacelle.
- This is the third episode to feature the destruction of a Galaxy-class ship.
- Despite getting a last name in season four, this is the first episode where we hear that Alyssa's last name is Ogawa. Crusher has just been calling her "nurse" this whole time.
- This is the second time that Picard's Aunt Adele is mentioned. In the first case, her recipe for curing the common cold is ginger tea and honey. Boy, Aunt Adele was sure a fan of recipes that involve heating a liquid and adding another ingredient.
- The Bozeman left starbase halfway between Movies 1 and 2. Bateson and his crew wearing the red uniform means that it had been in use in Starfleet for at least seven years before being worn by Kirk & Co in Movie 2.
- This is the first time it is mentioned onscreen that one may eject a warp core. It will be mentioned more times, but not actually seen until DS9.
- This is the first episode to feature Ro's new haircut. (And now I'm left wondering what she thinks of Mott.)
- When this episode premiered, local TV channels were flooded with calls from viewers who were not paying attention, and thought the show was broadcasting the same scenes over and over again.
- Bateson and his crew are featured in the TNG novel "Ship of the Line."




Red deaths: 0
To date: 1
Gold deaths: 0
To date: 1
Blue deaths: 0
To date: 0
Unnamed color crew deaths: 0*
To date: 0*
Sassy Geordi moments: 0
To date: 2
Sassy Ro Moments: 0
To date: 3
Sassy Worf Moment: 0
To date: 1
Sassy Riker Moments: 1
To date: 4
Sassy Picard Moments: 0
To date:  0
Sassy NPC Moments: 0
To date: 0
Sassy Data Moments: 2
To date: 2
Sassy O'Brien Moments: 0
To date: 1
Sassy Keiko Moments: 0
To date: 3
Sassy Crusher Moments: 0
To date: 1
Sassy Troi Moments: 0
To date: 3
Sassy Guinan Moments: 0
To Date: 1
Sassy Guest Star Moments: 0
To date: 3
Number of times that it is mentioned that Data is an android: 0
To date: 35
Number of times that Troi reacts to someone else's feelings: 1
To date: 9
Number of times that Geordi "looks at something" with his VISOR: 1
To date: 4
Number of times when Data gives too much info and has to be told to shut up: 1
To date: 2
Picard Maneuvers: 0
To date: 18
Tea, Earl Grey: 1
To date: 7
Mentions of the number 47: 0
To date: 2




*Technically 15,419. 
907 crewmembers x 17 explosions, if we're guessing 1 explosion per day. Which then didn't happen after all. Schrodinger's Temporal Causality Loop Explosion?


DO NOT touch Pie's box


Monday, November 27, 2017

ST:TNG Season Three, Episode Fifteen "Yesterday's Enterprise"

ST:TNG Season Three, Episode Fifteen "Yesterday's Enterprise"
Production Order: 15
Air Order: 15
Stardate: 43625.2
Original Air Date: February 19, 1990

Okay, sorry for the hiccup. That would be one trip to the ER (friend Gimli is fine), one bad experience with socialized feral kittens (both kittens and I are fine), and an angry, frustrated cry and admission at blog deadline time that no, one cannot do all of these things and still write 1667 words per day for NaNoWriMo.

*******



Worf is sitting at a table in Ten Forward when Guinan sits down with two glasses and tells him to drink what she's offering. He's suspicious, but does so. He actually really enjoys it, and she tells him that it's prune juice. She then says that she's noticed that he always drinks alone, and that maybe he should be looking for some companionship.
Oh, Lord. This isn't OkKlingon, Guinan. Let the man find his own dates.
He tells her delicately that he'd need a Klingon woman for that, because human females are too fragile.
"You don't know that," she prods. "There are some human females here who might find you tame."
He laughs.



His response to her goading him into trying is that he will never know.
"Coward," she teases.
Sassy Worf Moment: "I was merely concerned for the safety of my crewmates."
Sassy Guinan Moment: "Drink your prune juice."
They glance out the front window, and there's some kind of mysterious thing outside.
Worf gets paged to the bridge.
He leaves and she goes to the window. Clearly, she knows something.
"That's not right."



Worf enters the bridge, where Picard is asking Data for information.
"It's like... a wormhole thing? But it has no center or edge? It's weird. I've never seen anything like it."
Dude. Data's pretty much a walking Encyclopedia Britannica. If he encounters something he's never seen before, they're kind of screwed.
Wes' two-cents: "Yeah, it's weird."
The wormhole thing phases, and a ship starts to come out of it.
Then there's a strange visual effect that's supposed to represent some kind of shift.



The uniforms on the bridge crew are slightly different. The bridge is dark, like a car driving down the highway at night, and the only lights are coming from the dashboard display.
"What ship is that?" asks Picard. "Enemy ship, Lieutenant?"
He turns around.
Whoa, nelly.



"Dunno," says Yar.

Guinan turns away from the window. Ten Forward is now awash in people, while the PA system calls out assignments overhead. Not knowing what else to do, and maybe because the act is comforting in a jarring situation, she scoops up the nearest abandoned plate and cup and starts looking around while walking toward the bar.
"Not right," she repeats.



"The ship is getting clearer," says Yar, watching her instruments. "I can see the call numbers now. It's NCC 1701... C. It's the Enterprise."
Zoom-in on Picard!

Dramatic music! Opening credits!



Military Log (military log?!), Combat-Date 43625.2: "Whoa. Checking out some kind of anomaly, and out of the mist comes the Enterprise-C, predecessor of this battleship."

We're on the bridge, but not the bridge? There's a dais with just the captain's chair, and some stations behind Data and Wes, and whoa, Wes is a full ensign now! Noice!



He and Data talk about how the E-C was supposed to have been lost 20 years earlier with all hands near the Klingon outpost of Narendra III.
Picard postures that it may he been adrift all this time, and Data puts forward the hypothesis that the weird wormhole thing it came out of was a temporal rift. Picard thinks that theory is interesting.
"Yeah (science) means it might collapse at any time. Not stable," adds Data.
Yar suddenly announces that she's getting some life signs from the other ship. Riker immediately calls Crusher to request medical personnel to help out with the E-C, but Picard stops him. They get into an argument. Apparently, this Picard and this Riker are not bros.
Anyway, Picard's point here is that they could fuck up all of the temporal shit by interfering with the E-C. A distress signal comes in.
"Hey, this is Captain Garrett from the Enterprise. Got into a bad fight with some Romulans, and lost warp drive and most of our life support. Looking for some help."
"Uh, there's no record of that ship ever having gotten into it with Roms," Riker points out.
Yar says the live distress signal is gone, and she's just getting the automated one.
Picard decides to act after all. He calls the E-C and tells them he's from "...a Federation starship..." and that he's sending emergency medical teams to them.
"Get them up and running again and tend to their wounded," he tells Riker, "but don't talk too much. Butterfly effect and all that."
Riker takes Yar and they leave. Wes says Starfleet is reporting Klingon cruisers nearby.



Riker and Yar beam over with Geordi and Crusher. Everything on the E-C bridge is a mess, with actual burning fires in places. They find the captain, who is in bad shape, and Crusher takes a scan.
"Fractures and internal damage," she announces. "I need to beam her back to the sick bay on the Enterprise."
Dammit Doctor, you had one job!
"Where?" asks Garrett.
Riker tries to brush her off, but she insists. He gets away with a "tell you later" before she and Crusher beam out.
The rest of the bridge crew is dead, but Yar unearths the helmsman, Lt Castillo.
The crew of the E-C are all wearing Wrath of Khan uniforms, which is a nice continuity touch.



Riker calls Picard to say that life support on the E-C is back up, but it'll take time for Geordi to fix things right with the warp drive. He reports 125 survivors, and mentions that he'd hate to have to scrap the ship, because they're at war and need everything that flies on their side. Picard agrees and gives Geordi nine hours to fix it. If that works, they'll take it to the nearest starbase. If not, they'll take the survivors, and blow up the E-C.
"Understood, sir," barks Riker.
Dude, he and this other Picard hate each other or something.
Guinan enters the bridge and looks around, nonplussed. She goes straight to Picard.
"Everything is wrong, and we need to talk."

Dramatic music! Commercial break!



Picard and Guinan go into the ready room, which now features a lighted map on the wall showing locations that either belong to the Klingons or the Federation.
"So what's wrong?" he asks.
"You. The bridge, the uniforms, everything."
"It's the same bridge."
"Yes and no? Also, families. There should be kids on this ship."
Picard is appalled. "This is a war ship! We're at war!"
"But we shouldn't be. The Enterprise is a ship of peace. Everything went wrong when the E-C came out of that wormhole thing."



Picard goes to sick bay to see Rachel Garrett.
Once she finds out how her ship is doing, and the status of her crew, she gets down to business.
"Okay, where the hell am I? Who are you guys, and what ship is this?"
Picard tries to brush her off like Riker did, but she isn't having any of it.
"Okay, so... this is the Enterprise D, and you're 22 years into the future. We think you came through a temporal vortex."
"You're shitting me."
"Nope. What do you remember right before you got here?"
"So we got this distress signal from a Klingon outpost, Narendra III," she begins. "And we go to defend it, but four fucking Romulan warbirds come out of nowhere, and that's absolutely not a fair fight. But we're in it anyway, and there are all these phaser volleys, and bright flashes, then we end up here."
"That sucks," he sighs. "If a Starfleet ship was seen helping a Klingon outpost, it might have prevented twenty years of war. I bet the temporal rift opened with help from the phaser fight."
(Okay: that's a weird theory. How exactly would a bunch of phasers open a temporal rift? Did they cross the streams? And if that happened every time the Roms got into a firefight, wouldn't they know they could secretly open temporal rifts? And maybe use it as a really inaccurate weapon?
"Tactical, we're outnumbered, so signal to the other warbirds that we're going to cross the streams and send this ship into a temporal rift. They can deal with the future."
"Where and when in the future, sir?"
"Eh, how should I know? Just do it."
Or is it just a question of crossing the streams near some piece of space that's ripe for temporal rifting?)



We go back to the E-C, where Yar and Riker are heading up the repairs with Geordi. Castillo is trying to talk himself around into this "being in the future" business and having limited success.
"My family is probably dead," he laments.
"Dude, it's only 22 years. They're most likely alive," Yar reasons.
She continues trying to fix the ship while he ruminates aloud.
"What's different in the future?" he finally asks.
"A lot of stuff. Long-ass war with the Klingons. We lost half of Starfleet to them already."
"Oh, we were working on a peace treaty with them in my time."
"Some crap has gone down since." She's still plugging away at the consoles, trying to make things work.
"...if we get a break, could you tell me about those changes?"



On the E-D, Data and Picard are discussing the temporal rift at the science station.
"Can we send the E-C back through that thing?" asks Picard.
"We could," says Data. "But it would put them right back where they started from."
So, in the middle of an unfair fight with four warbirds.
"They have no chance of surviving," Data replies.
"It's a death sentence," Picard agrees.

Dramatic music! Commercial break!



I guess they've decided to skip being careful, because the butterfly was already out of the bag, and now they'll go whole-hog and just show the E-C crew everything, because they're either staying here in the future, or going back to die instantly, sooo...
Yar and Castillo are walking through the E-D corridors, which are hideously crowded because, as Yar tells Castillo, the E-D can move 6000 soldiers. She tells him that she's been on the E-D since she graduated from the Academy. She says she was lucky to get the assignment on the Enterprise.
"Me too," says Castillo. "Well, I mean, my Enterprise."
She smiles at him.
They go into sick bay to talk to Garrett.
Garrett makes Castillo her liaison to the E-D, as he is currently the senior-most bridge officer on the E-C. And she wants him to focus on tactical because Picard has told her that they need help in this timeline with the Klingons. She gets out of bed, and is immediately stopped by Crusher.
"My crew needs me," Garrett argues.
"You need 24 more hours in sick bay to heal," Crusher responds. "Why do captains always insist on pushing it?"
"Why do doctors always try to baby captains?" Garrett counters.
Really, Crusher has the authority to keep Garrett, but she decides to just let it go.



Guinan is summoned to the Obs Lounge to talk to Picard. All the little Enterprise models are gone, replaced by tactical maps and shit. And that long, black, shiny table with the office chairs? The chairs are gone, and the table is now standing-height.
"I need more info," says Picard.
"Wish I had more," she replies.
"You say they need to go back, but as soon as they get back, they'll all die. I can't just do that. There needs to be justification."
Guinan gets angry. "Dude, what do you want me to say? Not only do I not have info on why this is wrong, I can't even prove it, or prove why they shouldn't be here. All I know is that all the shit is fucked up. That's it. Have you ever known me to just screw with stuff? To tell you to change your plans based on a whim?"
"No. But it's still bullshit that they should die."



Castillo and Yar have ended up in Ten Forward, talking about deflector shields.
Guinan returns to Ten Forward and is immediately put off by Tasha Yar at the bar. She stares at Yar for a while, then takes their order. Apparently, in this timeline all energy is needed for war stuff, so no food replicators are in use. Everyone eats food prepared in Ten Forward. Yar orders rations for herself and Castillo after introducing him to Guinan. When Guinan leaves, Yar says she's never seen Guinan so put off.
Well no, Tasha. You and Guinan shouldn't exist on the ship at the same time. Interesting that Guinan knows enough about you to just go with it.
Castillo asks if he can call Yar Tasha, and she agrees. He says everyone calls him Castillo, and his mother calls him Richard.
"Okay, Castillo."
"...on second thought, call me Richard."
Picard pages the senior officers to the ready room. Yar and Guinan share one more uneasy meeting of the eyes as Yar and Castillo leave.



In the ready room, Picard announces that he's going to send the E-C back through the temporal rift. The others question his decision, seeing as how the crew of that ship have survived, just to be sent to their deaths. Riker is especially vocal.
"Look," says Picard. "You're not gonna change my mind. Why does Guinan think everything is wrong? Dunno. She doesn't either. No one is really sure why she noticed a change and none of the rest of us did. We don't know anything about her species, they may not see time as linear as we do. But she thinks this timeline shouldn't exist, and that sending the E-C back could fix that, could make this war non-existent."
"It's possible that in the other timeline, the Enterprise C was destroyed defending that Klingon outpost," reasons Data."That would have been viewed favorably by the Klingons, who would have seen their deaths as honorable. It could have kept us out of a war 22 years ago."
This is an interesting thought to the others, and when Picard dismisses them, they all get up talking to one another.



"This is so messed up," Crusher remarks as she and Geordi go into the corridor. "Who's to even say which of us is dead or alive in that other timeline?"
Yeah, guess who's standing behind them when Crusher says that?



Yar and Data get into the lift, and he correctly guesses that she's preoccupied with something bad.
She confesses that she's been working with an officer from E-C, and she's worried about what will happen to him.
"We'll never know," Data points out. "If we send them back, and switch over to the other timeline, none of this will have happened."



Back on the E-C, repairs are under way. Garrett is back on the bridge.
"So your bartender says we have to sacrifice ourselves?" she asks in disbelief.
"Yeah, I don't know what the deal is with her species, but they have this intuition, and she's never lead me astray."
"We kind of don't have a chance in hell of surviving," Garrett muses. (Guess Picard never mentioned Data's theory about Klingons and honor.) "Maybe if you came back with your advanced weaponry..."
"You know we can't."
"Yeah, it was a long shot." She pauses. "A lot of my crew have said they want to go back, either because they don't like living without loved ones, or because they dislike leaving in the middle of a fight. But I told them that if we stay here, you need us to fight the Klingons."
"Yeah, here's the thing... " he lowers his voice "...we're hella losing this war. Like, within six months, we'll have to surrender. One more ship fighting now... meh. But if you go back, you could stop this war in your time."
Garrett tells Castillo to tell the rest of the crew that they're going back through the rift.



Picard is ready to leave, but Yar requests a moment more, o he beams off without her.
"Good luck," she says to Castillo.
He looks at her like she just said "good luck with dying and all," because she really did.
"I'll... try to put your tactical advice to good use," he says in reply.
She attempts to reason with him about how his ship has better maneuverability that their Romulan counterparts, but then trails off.
He suggests that maybe someday they'll both make it back to Earth, and they briefly entertain the thought before the ship is rocked suddenly.
Oops, the Klingons have shown up. Yar and Castillo dash to the conn centers, and the E-D reports one Klingon cruiser.



The E-C takes another hit, and Garrett tumbles out of her chair amid some debris.
The cruiser re-cloaks, and Picard calls Garrett for a report.
"Um, this is Yar. Captain Garrett is dead."
Oh, fuck you, Star Trek. You had that cruiser come out of nowhere just to take out Garrett, then had it go away for no reason.

Dramatic music! Commercial break!



Castillo goes back to the E-D Obs Lounge, where he tells Picard that he's perfectly willing to take the ship back, the way it was planned.
Riker is unusually combative, arguing vehemently against it, as the ship was never meant to be commanded by a lieutenant.
Dude, this is war, Riker. Sometimes shit happens and the senior-most officer is like an ensign or something. Deal with it.
"We can make repairs for the shit that was broken in this last firefight, and then I can take it back through and fix all this," Castillo says stubbornly.
"Either way, that cruiser is now reporting where we are to Klingon High Command, and they'll be back with reinforcements," Yar points out. "We have to get the hell out of here."
"Repair the ship. We'll cover you," Picard tells Castillo.



Yar takes Castillo back to the transporter room.
"We keep saying goodbye," he jokes.
"Wish we had more time."
"I think we've had all the time we can handle."
They make out in the transporter room. Good for her. Tasha Yar has had a pretty shit life, and she deserves to have a nice, normal.... never mind.
Castillo gets back on the transporter pad and beams back to his ship.



Yar goes to Ten Forward, which is surprisingly empty. She cuts right to the chase.
"What happens to me in the other timeline?"
"I don't really know," admits Guinan. "It's all kind of fuzzy for me. But I know that you shouldn't be here."
"Where should I be?"
"Dead. I know you, but I shouldn't. And I hate to break it to you, but your death sucked. Like, no meaning in it whatsoever."
Yar considers this, then leaves without another word.



Yar heads straight for the ready room.
"I wanna transfer to the E-C."
He frowns."What the fuck for?"
"They need a tactical officer."
That's true.
"And?"
"I'm not supposed to be here. I should be dead."
And he knows who she has been talking to. He's pretty pissed at Guinan. "Why did she think it was appropriate to tell you that?"
"I guessed, and asked her. She said it was true."
"The E-C could totally fail."
"Yeah, I know."
"But it could succeed, and you could stay here and live a long life," he says.
"I know that it's important for the E-C to succeed, which is why I want to go. They need me there. It's kind of logical."
"Bullshit, that's not logical!" He pauses."They'll probably fail."
"Probably. But I could give them a fighting chance, even if it's a few seconds. Guinan says I died a senseless death in the other timeline. If I'm going to die in a Starfleet uniform, I want it to count for something."
He considers her. "Permission granted."



Castillo is on the bridge of the E-C, handing out assignments when Yar approaches and reports for tactical. He pulls her aside.
"What are you doing? This is a suicide mission."
"I put in for transfer."
"I don't want you here." He's clearly torn between being glad to see her again, and not wanting her to die.
"I'm the best person for the job, and you need me here."
"...okay. Report to tactical."

Dramatic music! Commercial break!



Military Log, supplemental: "Tasha Yar has transferred over to the E-C. Klingon cruisers on long-range, headed straight for us."

Three Klingon ships are headed their way, not even cloaked. Bold as brass.
Picard climbs on the PA system. "Okay, we could totally outrun the Klingons, but we need to stay and cover the E-C as she goes back through the temporal rift. We need to make sure that happens."
The Klingons come out, guns ablazin'. The E-D fires back as the E-C turns toward the rift. Two cruisers attempt to draw the E-D off the E-C, while the third goes for the E-C. Damage reports coming in, Geordi is having some trouble with the power couplings, and Riker makes a quick remark about losing anti-matter containment. More hits taken, and they blow up a cruiser.



"Bridge, we have a warp core breach in two minutes!" yells Geordi.
He starts evacuating Engineering.
"Fifty-two more seconds until the E-C enters the rift!" calls Data.
Shit starts failing on the bridge. More hits. There's an explosion, and Riker goes flying.
Damn.



Picard vaults over the partition and heads up tactical himself.
"Federation ship, surrender so we can board you," comes a Klingon call.
"Fuck right off," mutters Picard.
A fire has started on the E-D bridge.
Both cruisers are now firing on the E-D while the E-C slips unnoticed into the rift.



Picard in a regular slip-collar uniform says, "Lieutenant, wtf was that?"
He turns.
Hello.



"Like, a ship came out of that wormhole thing for a split-second, then went back in? I don't really know," says Worf. "Space weirdness."
"The wormhole thing is closing in on itself," reports Data.
"Maybe we should send a probe in," shrugs Picard. He looks at Wes. "Set course for (location where temporal-shift Riker claims they kicked some Klingon ass)."



The comm channel opens. It's Guinan.
"Hey, Picard. Everything okay up there?"
Picard glances at Riker, and they both shrug. "Yeah, should it not be?"
"Naw, we're good." Down in Ten Forward, she gestures at a waiter to bring a drink, and she sits at a table with Geordi. "Tell me about... Tasha Yar."

Oops, they forgot to switch out Geordi's uniform.



This episode is fantastic. Rough-going, but good all the same.
I'm not a huge fan of time-travel stories (with some exceptions) because they tend to get very convoluted very fast, but this one managed to keep each strand separated and clear so that the audience doesn't have to struggle to keep up with where or when the story takes place. I always appreciate that.
Guinan being the only person that recognizes that something is wrong worked really well here. Her species (she's an El-Aurian, but we won't hear that name for quite some time) being mysterious and having powers not readily talked about works here. She doesn't have set boundaries to work within, and when time shifts, it somehow seems believable that she would move between the two realities (at least, more believable than a human crew member). This is also helpful as she's particularly trusted by Picard - would he honestly trust anyone else's opinion to possibly kill two ships' worth of Starfleet personnel? (This further explains Troi's absence, story-wise: she might have also felt the shift, even if she had not shifted the way Guinan did, and one person arguing for the sacrifice of a ship adds a bit more tension than two. This explains why she is ostensibly missing from the ship. I do wonder where she ended up in the alternate timeline, though - where did Betazed fall in this war?)
Some changes that I liked that marked the difference between the two timelines:
- The uniforms were similar, but not terribly different.
- Wes was made a full ensign. He was probably rushed through the Academy to get him into the field quicker. However, this does make him more likely to die in battle. (Written but unfilmed: Wes' death in the final battle scene by decapitation. Really glad that didn't make it in.)
- Guinan understanding who Tasha Yar is, but also not knowing her. In this period, they are shipmates, and the time shift seems to have given her information about her own timeline, as well as the alternate, as though she's watching both timelines overlapping on the same television screen at once.  Fully returned, she retains the knowledge she had, but requests more from Geordi.
- Alternate timeline Picard and Riker do not like each other. Alternate Riker seemed more tightly wound, probably a product of coming of age in the middle of a war. If his mother still died when he was an infant, and his father still abandoned him at fifteen, then Riker's survival of the fittest young adulthood would have been much bloodier. Picard, being older, has spent much of his life in relative peace compared to Riker, and I thought it was interesting to see where this difference cropped up. However, despite having a slightly harder edge, Picard has not much changed.
- The sets and lighting are marvelous. The bridge, ready room, Engineering and Obs Lounge all feature darker, duller blue lighting that has a more ominous feeling, while Ten Forward was brightened to accommodate a busier feeling, rather than a relaxed one. The bridge has a dais for Picard's chair and more work stations. With the command chairs missing from either side of the captain's chair, Riker was relegated to the station next to tactical, further separating him from Picard. The corridors bustle with people, to prove Yar's explanation that the E-D can carry up to 6000 troops.

It feels like, in some cases, the backstory and behind the scenes circumstances are important to an episode, and this episode fits well into that category. With "Yesterday's Enterprise," this seems very much like it. This episode actually originated as two scripts. The first, a spec script written by Trent Christopher Ganino, was only about the E-D encountering a ship that had slipped into their time, making no changes to the future, and Picard's dilemma as to whether or not to tell the other ship's crew about their fate before sending them back. The second script (written by Eric Stillwell) involved the Vulcans, Sarek (father of Spock) replacing Surak (father of Vulcan philosophy) in one timeline, and Tasha Yar. It relied heavily on time travel and alternate timelines. Stillwell had met Denise Crosby at a convention and mentioned how much he disliked Yar's death in the first season. They discussed bringing her back to kill her off properly. Michael Piller, having heard Stillwell's idea, suggested that he combine the "characters taking the place of other characters in other timelines" story with Ganino's time-swapped ships. Everyone was on board with killing Yar in a better manner via talking oil slick.

So what changes here? The E-C moves through the temporal rift into a time 22 years into the future, changing that future. In the past, the E-C coming to the rescue of Narendra III sort of sealed the deal between the Federation and the Klingons, despite being lost with all hands (or in this case, probably because of it). The sacrifice do not go unnoticed by the Klingons, who Castillo claims were in peace talks with the Federation. The destruction of the E-C told the Klingons "Got your back, bro." When the E-C disappears into the rift, either it remained a mystery as to what happened and the peace talks broke down, or the Klingons viewed this as the E-C taking off and abandoning the colony, allowing it to be destroyed by the Romulans, and causing the Klingons to start a war with the Federation. By sending the E-C back to it's own time to die defending the colony, they stopped the alternate timeline from happening, and stopped the war with the Klingons. In the regular timeline, Yar has died. In the alternate timeline, she is alive and well, and might have continued to live a long time. Her getting on the E-C sealed her fate there, ensuring she would die in the past with her adopted crew. Had she stayed behind, she might have died on the E-D, helping to ensure that the E-C get back through the time rift. But when the E-C goes back through the rift, it changes the alternate timeline back to the regular one, and the alternate E-D no longer exists. Yar escapes from a non-existence to a certain death. And that's the change: Yar gets a better death.
Had this episode been a bad one, the roller coaster they put us through might not have been worth it. But given that the writers, cast, Denise Crosby, and the pretty much the entire fandom hated Yar's death to begin with, the ride and the wait were worth it.

(This episode left me with one burning question: what happened to Worf? Did Khitomer occur in the alternate universe? If so, did Worf die in the wreckage with his parents? Was he rescued by other Klingons?)

Fun Facts:

- Along with Riker and Wes, Data was also supposed to "die," by electrocution.
- In Ganino's original script, the captain of the E-C was Richard Garrett, named after a pizzaria in Ganino's hometown of San Jose.
- Guinan was brought in at the last minute during script writing, and because of scheduling conflicts between Whoopi Goldberg and Denise Crosby, filming was pushed forward, and the writers had to push to complete the script over Thanksgiving weekend in order to film in early December. The writers were not completely satisfied with the short schedule, but enjoyed being able to write a darker episode.



- The special effect in the beginning of the episode which marked the change of the timeline was forgotten at the end of the episode.
- The shrapnel that killed Capt Garrett was a wing from the VF-1 Valkyrie model kit from the anime "The Super Dimension Fortress Macross." Interestingly, parts from the same model kit were used to build Constellation-class models.
- Tricia O'Neil, who plays Capt Garrett, will show up again as a Klingon in season six, and as a Cardassian in DS9.
- Christopher McDonald, who plays Castillo, had auditioned for the part of Riker.
- This is the last episode to feature all of the original cast. Wil Wheaton and Denise Crosby will show up again in other episodes, but never together.
- Denise Crosby cited this as her favorite episode. Jonathan Frakes was never able to get a handle on it.
-This is the only episode to feature the encounter of two ships named Enterprise.
-The Enterprise-D from the alternate universe has been in service at least a year longer than the one we are familiar with. Yar tells Castillo that the E-D is the first Galaxy-class warship.
- Castillo tells Yar that the Federation is in peace talks with the Klingon Empire. However, the follow year (1991), Star Trek will establish a different canon, one where peace treaties with the Klingons were signed over 50 years earlier (Star Trek VI: The Undiscovered Country).
- The PAs on the E-D call for Lt Barrett (meaning Majel), and for Dr Selar.
- This episode won an Emmy for sound editing, and was nominated for sound mixing.
- The apocryphal novel "Q-Squared" set up that Troi did not exist in the alternate universe, as the Klingons had wiped out the Betazoids.




Red deaths: 0 (Alternative universe Riker technically never existed)
To date: 1
Gold deaths: 0
To date: 1
Blue deaths: 0
To date: 1
Unnamed color crew deaths: 126 (I couldn't find original numbers for the E-C)
To date: 127
Obnoxious Wes moments: 0
Legitimate Wes moments when he should have told someone to go fuck themselves: 0
To date: 0
Sassy Geordi moments: 0
To date: 9
Sassy Wes Moments: 0
To date: 0
Sassy Worf Moment: 1
To date: 5
Sassy Riker Moments: 0
To date: 10
Sassy Picard Moments: 0
To date: 8
Sassy NPC Moments: 0
To date: 0
Sassy Data Moments: 0
To date: 4
Sassy O'Brien Moments: 0
To date: 0
Sassy Crusher Moments: 0
To date: 2
Sassy Troi Moments: 0
To date: 4
Sassy Guinan Moments: 1
To date: 4
Sassy Guest Star Moments: 0
To date: 1
Number of times that it is mentioned that Data is an android: 0
To date: 13
Number of times that Troi reacts to someone else's feelings: 0
To date: 20
Number of times that Geordi "looks at something" with his VISOR: 0
To date: 4
Number of times when Data gives too much info and has to be told to shut up: 0
To date: 2
Picard Maneuvers: 1
To date: 21
Tea, Earl Grey: 0
To date: 2



Avery looks like a kitten calendar model